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Albin Engineering Services
Long Beach,CA

Description

Audio Software Engineer

Our client, a leading innovator in the automotive audio industry, is seeking an experienced Audio Software Engineer to support advanced audio system development. This engineer will work closely with cross-functional teams to enhance audio performance across Android-based platforms within next-generation vehicles. This is a 6-month contract that will be working remotely with candidates being local to the Palo Alto, CA or Long Beach, CA area.

This is an urgent need, and candidates with strong Android audio stack experience will be prioritized. A background in DSP and familiarity with Audio Weaver (AWE) is highly desirable but not required.

Key Responsibilities

  • Develop, integrate, and optimize audio software components within the Android audio framework.
  • Collaborate with DSP engineers to implement and tune audio algorithms.
  • Debug and resolve audio stability, latency, routing, and playback/recording issues.
  • Support audio system bring-up and validation on embedded automotive platforms.
  • Work with internal teams and external partners to ensure audio features meet vehicle program requirements.
  • Document designs, test results, and system behavior for internal engineering teams.

Required Qualifications

  • 3+ years of experience with Android audio stack or Android HAL-level audio development.
  • Strong understanding of audio signal flow, routing, and real-time audio constraints.
  • Solid foundation in DSP concepts (filters, gain structure, tuning, EQ, etc.).
  • Proficiency in C/C++, Java, or Kotlin for embedded or Android development.
  • Experience debugging audio issues in embedded systems.
  • Ability to work in fast-paced, cross-functional engineering environments.

Preferred Qualifications

  • Experience using or integrating Audio Weaver (AWE) SDK.
  • Background in automotive audio systems or consumer audio devices.
  • Familiarity with audio measurement tools (Audio Precision, REW, etc.).
  • Experience working with SoC audio subsystems (Qualcomm, TI, NXP, etc.).
Turn Job Alerts On
Albin Engineering Services Logo
Albin Engineering Services
Long Beach,CA

Description

Audio Software Engineer

Our client, a leading innovator in the automotive audio industry, is seeking an experienced Audio Software Engineer to support advanced audio system development. This engineer will work closely with cross-functional teams to enhance audio performance across Android-based platforms within next-generation vehicles. This is a 6-month contract that will be working remotely with candidates being local to the Palo Alto, CA or Long Beach, CA area.

This is an urgent need, and candidates with strong Android audio stack experience will be prioritized. A background in DSP and familiarity with Audio Weaver (AWE) is highly desirable but not required.

Key Responsibilities

  • Develop, integrate, and optimize audio software components within the Android audio framework.
  • Collaborate with DSP engineers to implement and tune audio algorithms.
  • Debug and resolve audio stability, latency, routing, and playback/recording issues.
  • Support audio system bring-up and validation on embedded automotive platforms.
  • Work with internal teams and external partners to ensure audio features meet vehicle program requirements.
  • Document designs, test results, and system behavior for internal engineering teams.

Required Qualifications

  • 3+ years of experience with Android audio stack or Android HAL-level audio development.
  • Strong understanding of audio signal flow, routing, and real-time audio constraints.
  • Solid foundation in DSP concepts (filters, gain structure, tuning, EQ, etc.).
  • Proficiency in C/C++, Java, or Kotlin for embedded or Android development.
  • Experience debugging audio issues in embedded systems.
  • Ability to work in fast-paced, cross-functional engineering environments.

Preferred Qualifications

  • Experience using or integrating Audio Weaver (AWE) SDK.
  • Background in automotive audio systems or consumer audio devices.
  • Familiarity with audio measurement tools (Audio Precision, REW, etc.).
  • Experience working with SoC audio subsystems (Qualcomm, TI, NXP, etc.).

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