753 Product Development Engineer jobs in Arlington, TN

      New, Posted 5 hours ago
      DiversityJobs
      Construction Technician (Entry-Level)

      ECS Southeast, LLP

      Memphis, TN 38115

      $21/hr
      No Experience
      New, Posted just now
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      Assembly Technician I

      Plaskolite

      Olive Branch, MS 38654

      ~ 40 min OnsiteEducation AssistanceHealth InsurancePaid Time OffRetirement Benefit

      • Ability to safely operate saws, routers, or similar cutting equipment in a manufacturing environment
      • High school diploma or equivalent preferred
      • WORK HOURS: Full-time, Second Shift (3p – 11:30p M-F)
      • Ability to operate basic measurement tools such as micrometers and calipers
      • WAGE: $18.00 USD Hourly, Non-Exempt
      • Read and use a tape measure for precise material measurements
      • The Assembly Technician I must be able to read technical drawings and work orders
      • Prior manufacturing or machine operation experience preferred
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      Software Development Engineer 2 [208853]

      Aquent Talent

      Arlington, TN

      $48/hr
      RemoteFlexible ScheduleHealth InsurancePaid Time OffRetirement Benefit

      • Hands-on experience with profiling tools and interpreting timing/counter data.
      • Bachelor's degree in computer science, software engineering, or a relevant field.
      • Familiarity with a broad range of graphics and performance analysis tooling.
      • Proven experience identifying performance bottlenecks through trace collection and in-depth analysis.
      • 2-4 years of experience in software development or performance analysis.
      • Hands-on graphics experience beyond generic software engineering.
      • Comfortable working in various operating environments (command line basics, driver/runtime builds) and strong written communication for bug reports and triage summaries.
      • Hardware architecture knowledge relevant to graphics processing.
      • Strong understanding of real-time rendering fundamentals and the GPU graphics pipeline (draw calls, state changes, shaders, textures, buffers).
      • Understanding of GPU architecture basics (waves/warps, occupancy, caches, memory bandwidth) and shader instruction set architecture at a high level.
      • Comfortable working in server environments (shell, services, and basic scripting).
      • Familiarity with modern graphics API concepts (e.g., command queues/lists, descriptor heaps, resource states/barriers) and basic shader concepts in common shader languages.
      • Scripting for automation (e.g., Python, PowerShell, Bash) and basic data analysis (e.g., spreadsheets, simple plots).
      • Proficiency in C/C++ with the ability to read and reason about performance-sensitive code.
      • Exposure to graphics stack concepts and debugging (e.g., display driver models, graphics infrastructure, event tracing, driver symbol debugging).
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