199 Learning And Development Director jobs in Mc Caulley, TX

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      Solar Laborer - Anson, TX

      Moss

      Anson, TX 79501

      $20/hr
      No Experience
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      91A M1 ABRAMS Tank System Maintainer

      National Guard OMD

      McCaulley, TX

      RemoteEducation AssistanceHealth InsuranceRetirement Benefit

      • Must be between the ages of 17 and 35
      • Military enlistment in the Army National Guard
      • Must be able to pass a physical exam and meet legal and moral standards
      • Must be at least a junior in high school, or have a high school diploma or a GED certificate
      • Must meet citizenship requirements (see NATIONALGUARD.com for details)
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      Software Development Engineer 2 [208853]

      Aquent Talent

      McCaulley, TX

      $48/hr
      RemoteFlexible ScheduleHealth InsurancePaid Time OffRetirement Benefit

      • Hands-on experience with profiling tools and interpreting timing/counter data.
      • Bachelor's degree in computer science, software engineering, or a relevant field.
      • Familiarity with a broad range of graphics and performance analysis tooling.
      • Proven experience identifying performance bottlenecks through trace collection and in-depth analysis.
      • 2-4 years of experience in software development or performance analysis.
      • Hands-on graphics experience beyond generic software engineering.
      • Comfortable working in various operating environments (command line basics, driver/runtime builds) and strong written communication for bug reports and triage summaries.
      • Hardware architecture knowledge relevant to graphics processing.
      • Strong understanding of real-time rendering fundamentals and the GPU graphics pipeline (draw calls, state changes, shaders, textures, buffers).
      • Understanding of GPU architecture basics (waves/warps, occupancy, caches, memory bandwidth) and shader instruction set architecture at a high level.
      • Comfortable working in server environments (shell, services, and basic scripting).
      • Familiarity with modern graphics API concepts (e.g., command queues/lists, descriptor heaps, resource states/barriers) and basic shader concepts in common shader languages.
      • Scripting for automation (e.g., Python, PowerShell, Bash) and basic data analysis (e.g., spreadsheets, simple plots).
      • Proficiency in C/C++ with the ability to read and reason about performance-sensitive code.
      • Exposure to graphics stack concepts and debugging (e.g., display driver models, graphics infrastructure, event tracing, driver symbol debugging).
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