127 Community Development Officer jobs in Saint Vincent, MN

      New, Posted 4 hours ago
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      Sales Representative

      PLATINUM SUPPLEMENTAL INSURANCE

      Saint Vincent, MN

      Requires TravelChat NowUrgently Hiring

      • Outside Sales Rep - Traveling Required!
      • Overnight travel Monday-Thursday within your assigned territory.
      • 18+
      • Travel within your territory Monday-Thursday to connect face-to-face with people who need supplemental insurance protection.
      SmartExplore AI is experimental.
      New, Posted 2 hours ago
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      Experienced Customs and Border Protection Officer

      U.S. Customs and Border Protection

      Hallock, MN 56728

      $40,332-$109,952/yr
      Bilingual PreferredHealth InsurancePaid Time OffRetirement Benefit
      New, Posted 3 hours ago
      Recommended
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      Software Development Engineer 2 [208853]

      Aquent Talent

      Saint Vincent, MN

      $48/hr
      RemoteFlexible ScheduleHealth InsurancePaid Time OffRetirement Benefit

      • Hands-on experience with profiling tools and interpreting timing/counter data.
      • Bachelor's degree in computer science, software engineering, or a relevant field.
      • Familiarity with a broad range of graphics and performance analysis tooling.
      • Proven experience identifying performance bottlenecks through trace collection and in-depth analysis.
      • 2-4 years of experience in software development or performance analysis.
      • Hands-on graphics experience beyond generic software engineering.
      • Comfortable working in various operating environments (command line basics, driver/runtime builds) and strong written communication for bug reports and triage summaries.
      • Hardware architecture knowledge relevant to graphics processing.
      • Strong understanding of real-time rendering fundamentals and the GPU graphics pipeline (draw calls, state changes, shaders, textures, buffers).
      • Understanding of GPU architecture basics (waves/warps, occupancy, caches, memory bandwidth) and shader instruction set architecture at a high level.
      • Comfortable working in server environments (shell, services, and basic scripting).
      • Familiarity with modern graphics API concepts (e.g., command queues/lists, descriptor heaps, resource states/barriers) and basic shader concepts in common shader languages.
      • Scripting for automation (e.g., Python, PowerShell, Bash) and basic data analysis (e.g., spreadsheets, simple plots).
      • Proficiency in C/C++ with the ability to read and reason about performance-sensitive code.
      • Exposure to graphics stack concepts and debugging (e.g., display driver models, graphics infrastructure, event tracing, driver symbol debugging).
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