4+ years of professional experience
Extensive programming knowledge in C/C++
Strong knowledge of GPU hardware and graphics concepts
Demonstrated proficiency in leveraging modern AI-driven productivity tools to accelerate software development workflows, specifically in the areas of automated code analysis, complex debugging, and technical documentation
Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine
Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc.
Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications
Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU
Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs
Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct